Book of Travels Launches Chapter Zero: A new world begins – Be the first to explore a new land

Stockholm, Sweden, October 11th, 2021 – Today the team at  Might and Delight are thrilled to officially launch Book of Travels into Early Access. After making a deep impression on press and early Kickstarter backers this weekend, the world of Braided Shore is opening to all who wish to tread its tangled paths and wander its shady wilds. This rare moment – the start of a new world – is not to be missed, and all who venture in it will have founding tales to tell.


An immersive experience unlike any other
Getting to know Braided Shore will be a rich and rewarding experience; its lore and culture can be interpreted by any observant Traveller who pays heed to idle chatter or reads the lay of the land. With no quests marked out for players to solve, it will be up to you to write your own adventure. Take notes of your explorations and unravel the world’s mysteries at your own pace. 
Find the few in this Tiny Multiplayer Online RPG
There are many ways to savour your journey’s special moments in this Tiny Multiplayer Online RPG. Some may wish to wander alone, many may leave chance meetings to fate, while others will seek out other players to travel with. Whether you travel with friends or strangers you’ll never get crowded out – right now servers allow a maximum of seven players, making a party of seven the Traveller gathering grouping possible.
The road ahead
Might and Delight sees Book of Travels as the quintessential Early Access title; an ambitious project that requires the patience and involvement of its community. A detailed roadmap of coming features and updates has been presented and includes major features such as pets, costumes, new areas and more. With chapter Zero being released, the team is already hard at work to fill in the rest of the journey, dotting the i’s and crossing their t’s along the way. Might and Delight hopes that the community will accompany us along the way toward the game we envision Book of Travels should be, rocky roads and all. 

On the Road to Release: Book of Travels launches on October 11th

Book of Travels begins with Chapter Zero, ushering players into a brand new world through Early Access.


Stockholm, Sweden – September 24th, 2021 — On October 11th, Travellers from far and wide will set foot on Braided Shore and a new world will begin! Quality was our deadline and today we’ve met that deadline and can confidently commit to a date for Book of Travels’ release: October 11th, 2021.


In the extra weeks we bought with our most recent and final delay we’ve wrangled with three pervasive issues which we called the Unholy Trio. Having fixed and repaired and pushed and pulled and repaired again, we’re ready to launch. 


While Braided Shore will be ready to explore a few weeks from now, please bear in mind that Book of Travels is an Early Access game — there is much to be added, some features will change, and others may need a little adaptation here and there. We’re excited that Early Access allows us to do this together with players, with their verbal input and also in response to their tracks and traces. 





Studio & Ethos

Might and Delight is a small independent game studio based in Stockholm, Sweden. Founded in 2010, the studio has released over twenty projects including games, digital books and artwork, all of which have a highly crafted visual style and explore emotionally engaging themes such as motherhood, loss, freedom and solitude.

We take our inspiration from many sources including art, history, music and folklore. All of our games have a unique aesthetic and we work hard to craft digital experiences that are beautiful, immersive and emotionally provocative. 

The games we make at Might and Delight don’t fit neatly into genres, but what they have in common is the way they allow players to explore, speculate and reflect. Our workstyle is similarly reflective and we think that this results in games which aren’t just something a bit unexpected but that also have a lot of integrity. We enjoy connecting with people outside of the games industry and beside our own productions we engage in collaborations with art institutions, museums and libraries.


Our team consists of people from a wide range of backgrounds. Between us we’ve worked in everything from triple-a and indie games to animation, fine art, music, publishing and movies. We take an actively multidisciplinary approach to our games which is complemented by the variety of perspectives we each bring to the development process.



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Stenkullavägen 43
112 65 Stockholm

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105 69 Stockholm


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