Might And Delight
Based in Stockholm, Sweden

Release date:
28 Aug, 2013

Humble Store


Regular Price:

REALR$ 16.99


Experience the wild as a mother badger sheltering her cubs from harm. On their journey they get stalked by a bird of prey, encounter perils of the night, river rapids crossings, big forest fires and the looming threat of death by starvation.

Food is to be found, but is there enough for everyone? You will learn that the cubs need food not just to survive, but to enable them overcome the varying challenges they will face as they make their way through the world.

Are you ready for a truly different adventure, something that might evoke feelings you've never felt in a game before? In the wild, all living creatures are put to the test. The question in the end is who will survive to live another day?

Retro Family have once again composed a beautiful soundtrack to an original and graphically innovative setting in a world of nature where shelter is your only hope and survival your only goal.

Nurture is a small simplistic game where we invite you to return to the world of Shelter every day to take care of your young. In this intimate and slow paced experience you will feed your cubs and seing your small family begin its life. Nurture is a free experience that is accessable to anyone that owns a copy of Shelter.



  • Well crafted and laid out levels.
  • Slow-paced gameplay with a clear focus on survival of your cubs.
  • Soundtrack composed by Retro Family.
  • Original and graphically innovative setting.
  • Emergent narrative.


Announce Trailer YouTube

Early Gameplay Footage YouTube

Development Diary YouTube

Nurture trailer YouTube

Awards & Recognition

  • "Winner in this highly relevant contest." Award Location, 20 October, 1989
  • "Nomination for this prestigious award." Award Ceremony, 4 December, 1991
  • "Winner in this highly relevant contest." Award Location, 20 October, 1989
  • "Nomination for this prestigious award." Award Ceremony, 4 December, 1991

Selected Articles

  • "Rarely has a game articulated loss in such clear and urgent terms"
    - Simon Parkin, Eurogamer
  • "...Shelter reminds us just how precious life is, and how apathetic the laws of nature are to our pleas for mercy"
    - Kevin VanOrd, Gamespot
  • "Damn it feels good to be a badger."
    - Cara Ellison, Rock, Paper, Shotgun

About Might And Delight

Might and Delight was formed in early 2010. The core team has worked for various high profile titles such as Mirrors Edge, Battlefield, and Killzone, but most notably together on Capcoms Bionic Commando: Rearmed. At that time we discovered we had a knack for coming up with innovative and charming ideas which further evolved into a tight knit friendship and now company of our own.
The team has changed and grown since then, and now we are a brave mix of industry veterans and indie developers with a shared ambition to always prioritize playfulness and innovative ideas over established norms. Our single biggest and most important value is to always be thorough and theoretical in our approach to game-making. Rearmed has taught us how crucial it is to analyze and understand the context of what you are trying to create. It is this way of working that influences every aspect of our work pipeline and we hope it shines through in the games we create.

More information
More information on Might And Delight, our logo & relevant media are available here.

Shelter Credits

Josef Tuulse
Music, Freelancer

Retro Family
Music, Freelancer

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks