Factsheet

Developer:
Might And Delight
Based in Stockholm, Sweden

Release date:
August, 2016

Platforms:
Steam

Website:
mightanddelight.com/pan-pan

Regular Price:

USD12.99
EUR12.99
GBP9.99

Description

Might and Delight in collaboration with SPELKRAFT invites you to explore a world lush with colour and punctuated by the tranquil sounds of a melodic soundtrack. Welcome to the world of Pan-Pan!

Pan-Pan is an open plain adventure that expands on the concept of environmental narrative storytelling with puzzle solving and exploration elements at its core. Set against a backdrop of soothing ambient sounds crafted by renowned sound composer Simon Viklund, your task is to fix your downed spaceship and begin the pilgrimage home. In a world littered with world shifting riddles and sprinkled with memorable characters - how you solve these riddles is firmly in your hands.

History

Features

  • Set in an open world: Unlock new areas by collecting items and solving puzzles.
  • Stellar soundtrack created by acclaimed sound producer – Simon Wiklund.
  • A balanced blend of exploration and puzzle solving game mechanics.
  • Story beats told through environmental interactions.
  • Use a mix of tools, gadgets and devices to solve puzzles and uncover the path home.

Videos

Announce Trailer YouTube

Awards & Recognition

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Selected Articles

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About Might And Delight

Boilerplate
Might and Delight was formed in early 2010. The core team has worked for various high profile titles such as Mirrors Edge, Battlefield, and Killzone, but most notably together on Capcoms Bionic Commando: Rearmed. At that time we discovered we had a knack for coming up with innovative and charming ideas which further evolved into a tight knit friendship and now company of our own.
The team has changed and grown since then, and now we are a brave mix of industry veterans and indie developers with a shared ambition to always prioritize playfulness and innovative ideas over established norms. Our single biggest and most important value is to always be thorough and theoretical in our approach to game-making. Rearmed has taught us how crucial it is to analyze and understand the context of what you are trying to create. It is this way of working that influences every aspect of our work pipeline and we hope it shines through in the games we create.

More information
More information on Might And Delight, our logo & relevant media are available here.

Pan-pan Credits

Emil Berner
Artist, Designer, Programmer

Simon Viklund
Audio Designer

Viktor Dahlberg
QA

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks