Factsheet

Developer:
Might And Delight
Based in Stockholm, Sweden

Release date:
October, 2016

Platforms:
Steam

Website:
mightanddelight.com/meadow

Regular Price:

USD2.99
EUR2.99
GBP1.99

Description

Heaven is a place called Meadow! Vast, teeming with life and now a unique social experience. Might and Delight invites you to frolic freely in the lush fields of Meadow - a unique multiplayer sandbox. Unlike traditional titles from the Shelter franchise, in Meadow the more time spent embracing the gameplay features in the world, the more you receive. Owning any previous Shelter related title(s) or products will also unlock in-game content. The open landscape also provides ample room for exploration with new patches and additions promised. Band together with other animals, form uneasy allies or choose to explore alone. Whatever you decide, the open park life is one you will want to immerse yourself in.

History

Features

  • Play as any combination of animals on land, water or air in the largest expanse of land ever created for a Shelter game.
  • Communicate with other animals via specially created emotes, symbols and sounds.
  • Use senses to discover and track other players in world.
  • Visit the den to choose from up to 9 different animals, over 60 skins and over 90 expressions and symbols to unlock.
  • The more Shelter titles and products you own, the more bonuses you unlock.
  • New original music from Retro Family.

Videos

Announce Trailer YouTube

Launch Trailer YouTube

Awards & Recognition

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Meadow has not received any awards or recognitions yet. Please check back later to see if things change.

Selected Articles

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About Might And Delight

Boilerplate
Might and Delight was formed in early 2010. The core team has worked for various high profile titles such as Mirrors Edge, Battlefield, and Killzone, but most notably together on Capcoms Bionic Commando: Rearmed. At that time we discovered we had a knack for coming up with innovative and charming ideas which further evolved into a tight knit friendship and now company of our own.
The team has changed and grown since then, and now we are a brave mix of industry veterans and indie developers with a shared ambition to always prioritize playfulness and innovative ideas over established norms. Our single biggest and most important value is to always be thorough and theoretical in our approach to game-making. Rearmed has taught us how crucial it is to analyze and understand the context of what you are trying to create. It is this way of working that influences every aspect of our work pipeline and we hope it shines through in the games we create.

More information
More information on Might And Delight, our logo & relevant media are available here.

Meadow Credits

Anders Westin
Animator, CEO

Jakob Tuchten
Art Director

Jens Berglind
Lead Programmer

Peter Stråhle
Lead Artist

Marc Larue
Network programmer

Love Åkerlund
Level Designer

Adam Wrange
Level Designer

Viktor Dahlberg
QA

Emma Richey
Illustrator

Marcus Lindgren
Illustrator

Josef Tuulse
Audio Designer

Retro Family
Music

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks